RISM at the Coding da Vinci 2018 Hackathon

RISM was one of the data providers at last year's Coding da Vinci Rhein-Main Hackathon, which had participation from colleges and universities in Aschaffenburg, Darmstadt, Frankfurt am Main, Gießen, Mainz, Offenbach, Wiesbaden and Worms and was organized in part by the Deutsche Digitale Bibliothek and Wikimedia Deutschland and supported by the Kulturstiftung des Bundes.

The extensive data collections on the most various of topics from the region's museums, libraries, and archives--our collective digital cultural heritage--should be made known to a wider audience. According to the website, "the Coding da Vinci cultural hackathon opens the possibility to get to know and use the data and thus to create new connections between institutions, their cultural heritage, and the public."

One project used the RISM catalog to make a game in which a little monster named Esquiva must be fed using melodies by the Darmstadt composer Christoph Graupner (1683-1760). The game "Monster Melodies" can be played online at https://monstermelodies.netlify.com/#/.

A variety of data pools were used to create the game:

Can you figure out which melody will calm the monster?

More information can be found on hackdash.org and Twitter

Category: In the news



Next article >
< Previous article

Comments

No comments
Add comment

- required field




CAPTCHA image for SPAM prevention If you can't read the word, click here.


Subscribe with your RSS reader

COPYRIGHT

All news entries are by the RISM Central Office staff unless otherwise noted. Reuse of RISM's own texts is permitted under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License—though please note that image credits and permissions are usually separate and noted at the bottom of each post. If authorship is attributed to someone else (indicated at the start of an entry and/or by a name following the word "Contact"), please contact the individual authors.